Pacman3D

This game is a tribute to Pacman, moved from 2D to 3D.

This one is my first project using Unity3D. It was developed with my partner Alex Oses, as a project of my videogames subject on the bachelor.

The game has two different levels and three different ghosts — Enemies — with different AI (such as predicting user’s position, following the user or following a random generated path). Your goal is to get as many coins as you can and reach the end point of each level. During the level you may also find “power-ups” which will let you kill the ghosts during a certain time.

 

On the following link you will find the source of the game:

https://github.com/noxerr/3dPackman

 

New Version, updated a year after with some comments and a replacement on the first level’s avatar:

https://github.com/noxerr/sldsPacman

A gameplay of the game can be seen below (the video has some issues because of the recording software, it has nothing to do with the game, which works very smoothly):

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